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Design in Focus > Experience Portals >
Edward Ray
TALKS ABOUT
How writing music for video games "works". Both in terms of the practical aspects, as well as in terms of finding projects to work on | The differences between the video game and music industry | Misconceptions about working in the video game industry | The importance of communication in the client / contractor relationship, particularly in the rendering of creative services | Turning a hobby into an income | Productivity and time management | Staying "inspired" under pressure.